LogBuffer

Struct LogBuffer 

Source
pub struct LogBuffer {
    entries: Arc<Mutex<VecDeque<LogEntry>>>,
    max_size: usize,
    ui_sender: Arc<Mutex<Option<UnboundedSender<UIEvent>>>>,
    current_display_level: Arc<Mutex<Level>>,
    current_ui_mode: Arc<Mutex<UIMode>>,
    pending_batch: Arc<Mutex<Vec<LogEntry>>>,
    batch_timer: Arc<Mutex<Option<Interval>>>,
}
Expand description

A buffer for storing and managing log entries.

Fields§

§entries: Arc<Mutex<VecDeque<LogEntry>>>

The circular buffer of log entries.

§max_size: usize

The maximum number of entries to store in the buffer.

§ui_sender: Arc<Mutex<Option<UnboundedSender<UIEvent>>>>

The sender for sending UI events.

§current_display_level: Arc<Mutex<Level>>

The current log level to display in the UI.

§current_ui_mode: Arc<Mutex<UIMode>>

The current UI mode.

§pending_batch: Arc<Mutex<Vec<LogEntry>>>

A batch of pending log entries to be sent to the UI.

§batch_timer: Arc<Mutex<Option<Interval>>>

The timer for sending log batches.

Implementations§

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impl LogBuffer

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pub fn new(max_size: usize) -> Self

Creates a new LogBuffer.

§Arguments
  • max_size - The maximum number of entries to store in the buffer.
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pub fn set_ui_sender(&self, sender: UnboundedSender<UIEvent>)

Sets the UI sender.

This is used to send events to the UI thread.

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pub fn add_entry(&self, entry: LogEntry)

Adds a new log entry to the buffer.

The entry is always stored in the buffer, but it is only sent to the UI if its level is at or above the current display level.

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pub fn set_display_level(&self, level: Level)

Sets the current display level for filtering UI notifications.

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pub fn set_ui_mode(&self, mode: UIMode)

Sets the current UI mode to optimize notifications.

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fn start_batch_timer_if_needed(&self)

Starts the batch timer if it’s not already running.

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