CommandContext

Struct CommandContext 

Source
pub struct CommandContext {
    node: Arc<Node>,
    ui_sender: UnboundedSender<UIEvent>,
}
Expand description

Provides context and utilities to command handlers.

This struct allows command handlers to interact with the core application Node and send events back to the user interface.

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§node: Arc<Node>

A reference to the application’s core Node.

§ui_sender: UnboundedSender<UIEvent>

The sender for dispatching UIEvents to the UI.

Implementations§

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impl CommandContext

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pub fn new(node: Arc<Node>, ui_sender: UnboundedSender<UIEvent>) -> Self

Creates a new CommandContext.

§Arguments
  • node - An Arc to the application’s core Node.
  • ui_sender - An mpsc::UnboundedSender for UIEvents.
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pub fn node(&self) -> &Arc<Node>

Returns a reference to the application’s core Node.

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pub fn emit(&self, event: UIEvent)

Emits a generic UIEvent to the user interface.

§Arguments
  • event - The UIEvent to emit.
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pub fn emit_chat<S: Into<String>>(&self, message: S)

Emits a chat message to be displayed in the UI.

§Arguments
  • message - The message content.
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pub fn emit_history<S: Into<String>>(&self, message: S)

Emits a history output block to be displayed in the UI.

This is typically used for multi-line outputs from commands like history.

§Arguments
  • message - The history output content.

Trait Implementations§

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impl Clone for CommandContext

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fn clone(&self) -> CommandContext

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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